Volume 03 Issue 03-2023
31
International Journal of Advance Scientific Research
(ISSN
–
2750-1396)
VOLUME
03
I
SSUE
03
Pages:
31-34
SJIF
I
MPACT
FACTOR
(2021:
5.478
)
(2022:
5.636
)
(2023:
6.741
)
OCLC
–
1368736135
A
BSTRACT
Currently, the world is experiencing a new stage of computerization of various activities related to the
development of multimedia. Using multimedia tools makes it possible to increase the intensity and
efficiency of the educational process. Learning multimedia is especially important for teachers of computer
science because they are the ones who form knowledge, skills and competencies in information technology,
in particular, in multimedia in students. In the process of training future teachers of computer science at
the University of Pedagogy, students develop separate parts of multimedia software and integrated
training courses for individual subjects, including video, sound, graphics, and animation.
K
EYWORDS
Multimedia technologies, educational process information base, interactive interface, presentation of
visual materials, imaginative thinking, multimedia equipment, electronic educational systems.
I
NTRODUCTION
The rapid development of computer technology
has brought the educational process to a new
level, which allows for qualitative change in the
content, methods and organizational forms of
education. Currently, the world is experiencing a
new stage of computerization of various activities
Journal
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Copyright:
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Research Article
ANALYSIS OF THE USE OF MULTIMEDIA TECHNOLOGIES
DURING PROFESSIONAL TRAINING OF FUTURE IT TEACHERS
Submission Date:
March 20, 2023,
Accepted Date:
March 25, 2023,
Published Date:
March 30, 2023
Crossref doi:
https://doi.org/10.37547/ijasr-03-03-05
Muhabbat Ataxanovna Tayirova
Tashkent State University Of Economics Under The Tashkent Economics And Industry Technical School,
Uzbekistan
Volume 03 Issue 03-2023
32
International Journal of Advance Scientific Research
(ISSN
–
2750-1396)
VOLUME
03
I
SSUE
03
Pages:
31-34
SJIF
I
MPACT
FACTOR
(2021:
5.478
)
(2022:
5.636
)
(2023:
6.741
)
OCLC
–
1368736135
related to the development of multimedia.
Graphics, animation, photos, video, sound, and
text in interactive mode create an integrated
information environment that gives the user
qualitatively new opportunities. The use of
multimedia tools makes it possible to increase the
intensity and efficiency of the educational
process, creates conditions for self-learning and
distance learning, and thus enables lifelong
learning. In order for future specialists to acquire
knowledge in the field of information
technologies and the skills to apply them in their
professional activities, it is necessary to study
multimedia in the general professional sciences
course of informatics education taught in higher
educational institutions. Multimedia learning is
especially important for computer science
teachers, because it is they who further develop
their
students'
knowledge,
skills
and
competencies in the field of information
technology, especially in the field of multimedia,
and help other teachers in their development. [2].
"Methodology
of
Informatics",
"Algorithmization", "Programming Languages",
"Informatics", "Computer Graphics", "Web -
design", "Database", "Computer support",
"Network technologies", "Computer modeling",
"Informatics teaching technologies and design",
"Information systems", "Information security"
multimedia technologies creation processes are
taught. The created multimedia technologies are
used in pedagogical practice and in the
educational process.
It's easy to create and use HTML-formatted
multimedia learning tools using scripts in
JavaScript. Knowledge of HTML language, as well
as skilled use of Cascading Style Sheets (CSS) and
scripting, allows the creation of educational and
controlled computer programs. Hyperlinks,
graphics, animations, announcer's speech,
registration forms, interactive tasks, and effects
are used in such multimedia technologies. At the
same time, they are as close as possible to the
specifics of the course at this university in terms
of the content of the material under consideration
and help students acquire the skills to create
high-quality programs, which will undoubtedly
be useful after graduating from the university.
will be useful in their professional activities.
As an effective educational tool, the use of
multimedia products plays an important role,
which is effective in the following cases:
1) provides almost instant feedback (interactivity
feature);
2) helps to quickly find the information that is
difficult to find in a normal textbook;
3) significantly saves time by referring to
hypertext explanations many times;
4) not only displays the text, but also narrates,
shows and models;
5) allows you to test knowledge of a specific
section quickly, but at an individual pace;
6) It allows updating the educational system
using the Internet.
The
distinctive
features
of
multimedia
pedagogical software include[1]:
Volume 03 Issue 03-2023
33
International Journal of Advance Scientific Research
(ISSN
–
2750-1396)
VOLUME
03
I
SSUE
03
Pages:
31-34
SJIF
I
MPACT
FACTOR
(2021:
5.478
)
(2022:
5.636
)
(2023:
6.741
)
OCLC
–
1368736135
-
information on the chosen course should be
well structured and presented as complete
fragments with a few new concepts:
-
the main fragments, along with text and
illustrations, should contain, if possible, an
audio or video recording of the author's
presentation of the material (you can call
them live lectures);
-
textual data can repeat a part of "live" lectures,
the electronic device should allow printing the
necessary parts of the text;
-
illustrations representing complex models or
devices must be equipped with a quick
reference system that appears or disappears
synchronously with the movement of the
cursor over individual parts of the illustration
(plan, drawing, map, etc.);
-
it is recommended to use a multi-window
interface when relevant information is
presented in each window;
-
the text part should be accompanied by many
cross-references, in particular, a specialized
explanatory dictionary can be connected to
the electronic tool;
-
video information or animated clips should
accompany the course sections that are
difficult to understand in the text
presentation;
In recent years, interactive multimedia
presentations created in application software
environments (Prezi, MS Powerpoint, Focusky,
etc.) have become very popular for teaching,
testing
and
knowledge
control.
Their
development does not require special knowledge
in the field of programming, an experienced user
is able to implement his own methodological
approaches to the study of the topic, emdiving
them in the electronic format of educational
presentations.
Interactive process controls are programmed
using the Visual Basic for Applications (VBA)
language built into Microsoft Office. The
development of modules - templates that
implement feedback - allows you to easily connect
them to a presentation for the average user who
is familiar with the basics of programming. Slides
with animation and interactive elements provide
a new level of quality in information presentation.
The insertion of voice accompaniment and video
clips can be done both using PowerPoint
functions and using special programs such as
CamStudio, Bandicam, or HyperCam.
Materials for interactive presentations can be
completed, corrected, burned to a CD. They
provide a self-learning mode, and the ability to
self-manage, but the hypertext navigation system
must be structured in such a way that logic and
structure are preserved in the mastering of the
content, and there are no gaps in the mastering of
the material. l is not inserted. By using controls an
interactive presentation can be protected from
changes in the process of working with it.
Our experience has shown that multimedia
pedagogical software tools allow us to describe
the most important concepts of the course in a
way that provides quality advantages over
traditional learning methods. Based on them, the
combination of the mechanisms of verbal, logical
and figurative thinking is carried out to increase
Volume 03 Issue 03-2023
34
International Journal of Advance Scientific Research
(ISSN
–
2750-1396)
VOLUME
03
I
SSUE
03
Pages:
31-34
SJIF
I
MPACT
FACTOR
(2021:
5.478
)
(2022:
5.636
)
(2023:
6.741
)
OCLC
–
1368736135
the ability to see and increase the cognitive
activity of students. The traditional requirements
for educational knowledge (remembering,
repetition
ability)
gradually
become
requirements for basic information skills, such as
searching for knowledge. They can use
multimedia products at any stage of educational
activity: learning new material, explaining a new
topic, summarizing lessons and repetition. Each
student will work at a pace that is convenient for
him, without having to adapt to the teacher or
other students. As a result, we created a
comfortable environment for each student, which
has a beneficial effect on the formation of self-
education and social cooperation motives. If the
students themselves participate in the learning
process, control their actions and adjust the pace
of work, they feel like leaders of the learning
environment, not objects, and this greatly
increases interest in learning activities.
Thus, it can be assumed that future informatics
teachers will develop professional knowledge,
skills and competencies in the field of multimedia
in the following cases:
1) a comprehensive approach is implemented in
the process of teaching multimedia: multimedia -
as an object of learning, a learning tool and a tool
for student activity;
2) the content of student education is carried out
continuously on the basis of a system of courses
corresponding to the goals and functions of
training specialists in the conditions of multi-level
training in higher educational institutions;
3) multimedia are learned indirectly by solving
problems with the help of a computer, and the
selection of tasks is carried out based on the
needs of future professional activity.
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EFERENCES
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–
№ 16. –
С. 77
-95.
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Косенко
И.И.
Изучение
средств
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Ismatullayeva, N. R. (2022). POSSIBILITIES OF
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