Volume 03 Issue 05-2023
157
International Journal of Pedagogics
(ISSN
–
2771-2281)
VOLUME
03
ISSUE
05
Pages:
157-160
SJIF
I
MPACT
FACTOR
(2021:
5.
705
)
(2022:
5.
705
)
(2023:
6.
676
)
OCLC
–
1121105677
Publisher:
Oscar Publishing Services
Servi
ABSTRACT
This article describes multimedia digital learning, a software development program, an animation material preparation
schedule, multimedia training, and a two-way simulator for students.
KEYWORDS
Digital technologies, digital e-learning, electronic teaching aids, animated graphics, multimedia digital education,
multimedia educational complex, Adobe Photoshop, AutoPlay Media Studio.
INTRODUCTION
The use of a text format in the submission of
educational materials is now seen as an obsolete tool,
but not outdated. Most students, learners,
independent learners prefer to use digital technologies
for learning. There are several positive reasons for this.
Here are some of them:
-
Faster than text information;
-
Lack of time travel when receiving information;
-
visualized information is easier to digest and
understand than simple textual information;
-
High visual quality of digital, multimedia
educational materials;
-
the possibility of multiple viewing, stopping
(pausing) digital, multimedia educational material;
-
Easy assimilation of educational material through
features such as reading, vision, hearing,
understanding and practice in digital, multimedia
educational material;
-
To be able to use a multimedia tool to show
visualized models of objects that are difficult to
show and describe in the text on the natural
sciences, to create a clear idea of the object for
students;
Research Article
INCREASING LESSON EFFICIENCY WITH THE USE OF DIGITAL
TECHNOLOGIES IN THE EDUCATIONAL PROCESS
Submission Date:
May 21, 2023,
Accepted Date:
May 26, 2023,
Published Date:
May 31, 2023
Crossref doi:
https://doi.org/10.37547/ijp/Volume03Issue05-30
Rakhmonov Mirzokhid Shavkatovich
Andijan State Pedagogical Institute, Uzbekistan
Journal
Website:
https://theusajournals.
com/index.php/ijp
Copyright:
Original
content from this work
may be used under the
terms of the creative
commons
attributes
4.0 licence.
Volume 03 Issue 05-2023
158
International Journal of Pedagogics
(ISSN
–
2771-2281)
VOLUME
03
ISSUE
05
Pages:
157-160
SJIF
I
MPACT
FACTOR
(2021:
5.
705
)
(2022:
5.
705
)
(2023:
6.
676
)
OCLC
–
1121105677
Publisher:
Oscar Publishing Services
Servi
-
Students have the opportunity to transparently
assess their knowledge using digital technological
test programs in the assessment system, etc.
Multimedia, digital means usually means a set of
hardware and software that allow a person to
communicate with a computer using various natural
means: graphics, hypertext, sound, animation, video.
To date, multimedia systems can provide students with
the following types of information:
-
text (doc, html); images (bmp, gif, jpeg,...);
-
animated pictures (gif, flc, fli);
-
sound signals (wav, au, MIDI, real audio);
-
digital video (avi, mpeg) and others.
Visual means in their capabilities far exceed the
capabilities of all other channels of information
perception by a person. Modern information
technologies make it possible to create teaching aids
using not only colorful illustrations, but also various
types of video films (animation, documentaries and
feature films).
Documentary videos (fragments of "live" video)
turned out to be the most effective means of initial
acquaintance with the subject of study as part of
electronic multimedia educational and methodical
complexes (EMCM). They are widely used to
demonstrate technological processes, the operation of
machines, etc. Animation is the most suitable tool for
explaining the mechanisms of the processes under
study, especially in the form of videos (you can draw
anything).
A very promising direction is the explanation of
theoretical structures called animated graphics, for
example, the graphical arrangement of the processes
under study, shown analytically. Modern application
software packages make it possible to graphically
display very complex two- and three-dimensional
relationships. Fixing the corresponding slides filled
with explanatory texts and graphics allows you to
create amazing pieces of educational materials in the
form of animated fragments of educational materials
[4].
Multimedia audio components can complement and
enrich video clips. However, they can be of great
independent importance, for example, for activating
attention, emphasizing certain points of the material
presented. An even greater effect is provided by the
use of sound accompaniment to the test samples of
MOUM. In the process of constructing a search
trajectory for such a solution, there may be
encouraging exclamations with the correct answer or
voice correction.
In the near future (there are real prototypes), we can
expect the implementation of "voice password"
technologies. In addition, answers to security
questions can be "rigged", which is a step towards
solving the problem of remote testing in general. In
particular, we are talking about building intelligent
certification systems. Their use allows you to quickly
control knowledge and receive answers, taking into
account voice recognition, set the time for searching
for answers, analyze the search logic and compose a
response.
Intelligent assessment systems allow the student to
more rationally determine the individual trajectories of
their education. An important promising area of
application of multimedia technologies is the
development of virtual worlds and their predecessors -
multimedia simulators. In particular, early projects to
unite students in virtual laboratories showed the
promise of such technologies. At the same time, it is
possible to carry out laboratory work and study
Volume 03 Issue 05-2023
159
International Journal of Pedagogics
(ISSN
–
2771-2281)
VOLUME
03
ISSUE
05
Pages:
157-160
SJIF
I
MPACT
FACTOR
(2021:
5.
705
)
(2022:
5.
705
)
(2023:
6.
676
)
OCLC
–
1121105677
Publisher:
Oscar Publishing Services
Servi
processes that, in principle, cannot be carried out in
real conditions.
One of the most important components of an
electronic multimedia textbook for the training of
teachers is a full-fledged simulator that allows the
student to acquire practical skills in a particular subject
being studied. A number of training courses require
mastering and mastering the skills of working with
specific instrumental computer programs (for
example, tool environments for creating expert
systems, accounting systems, etc.), as well as object
and process management systems (for example, for
training).
It is clear that the saturation of the multimedia
educational system with audio and video components
will only have a negative result. Each MOUM
component requires a certain number of multimedia
tools.
High-quality educational materials are a collection of
scientific and pedagogical knowledge, and the demand
for them increases over time. Today's terms for the
creation of MOUMs are such that by the time of their
mass appearance, the technical capabilities of
consumers will be equal to or higher than the level of
technical requirements they require.
To improve cognitive efficiency when using digital
technologies in the educational process, the following
important factors can be achieved:
-
creating clear ideas for students who have
difficulty with imagination;
-
assimilate real concepts from an abstract concept
using a visual simulator of events and phenomena;
-
to help different opinions on the topics of science
to come to a consensus;
-
Nazariy fikrlangan objectlar amaliy fikrlash va
object turisidagi bilimlarni khosil qilish;
-
to achieve the development of figurative thinking
with the help of moving graphs and diagrams;
-
development of independent work skills;
-
increase and improve their interest in science;
-
increasing determination and self-confidence
when using a computer in practical exercises;
-
all types of human memory are developed with the
help of multimedia.
Today, on the basis of digital technologies, various
systems and self-study programs are produced:
training,
control,
impartial
and
transparent
assessments, electronic textbooks and reference
books.
The sphere of computer graphics is impossible to
imagine without Adobe Photoshop. This program has
many more features than raster graphics. We work
with masks, layers, shapes to make an animated
banner. You can create animated images using Adobe
Photoshop.
AutoPlay Media Studio is one of the application
packages created for creating multimedia projects.
With it, you can create electronic textbooks, electronic
textbooks, CD \ DWD covers, presentations, simple
games, electronic photo albums, conveniently view
and display a collection of video files. After all
multimedia objects are ready, their autoplay will be
arranged using the AutoPlay Media Studio program,
and a multimedia educational and methodological
complex will be prepared.
From the above points, we can conclude that the use
of digital technologies in the educational process can
increase the effectiveness of the lesson. Because the
use of multimedia digital technologies during the
lesson helps to understand the concept of the subject
Volume 03 Issue 05-2023
160
International Journal of Pedagogics
(ISSN
–
2771-2281)
VOLUME
03
ISSUE
05
Pages:
157-160
SJIF
I
MPACT
FACTOR
(2021:
5.
705
)
(2022:
5.
705
)
(2023:
6.
676
)
OCLC
–
1121105677
Publisher:
Oscar Publishing Services
Servi
in the mind of the student, to develop the skills of
independent thinking.
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M. Sh. Rahmonov, N. K. Saidova. Practical steps of
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3.
M. Sh. Rahmonov. Possibilities of software tools in
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NamDU Scientific Bulletin. Issue 3 of 2021. M. Sh.
Rahmanov. Possibilities of software tools in
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