Authors

  • Zuhra Zulfiqorova Allaberdiyevna
    Karshi Institute Of Engineering Economics English Teachers, Uzbekistan

DOI:

https://doi.org/10.37547/ajps/Volume03Issue02-11

Keywords:

Teaching method team game

Abstract

This article talks about games and their types, which are useful for interesting teaching and learning of foreign language classes. Necessary and important game methods are mentioned for the students and the teacher to conduct the lesson interestingly.


background image

Volume 03 Issue 02-2023

66


American Journal Of Philological Sciences
(ISSN

2771-2273)

VOLUME

03

I

SSUE

02

P

AGES

:

66-69

SJIF

I

MPACT

FACTOR

(2022:

5.

445

)

(2023:

6.

555

)

OCLC

1121105677















































Publisher:

Oscar Publishing Services

Servi

ABSTRACT

This article talks about games and their types, which are useful for interesting teaching and learning of foreign

language classes. Necessary and important game methods are mentioned for the students and the teacher to conduct

the lesson interestingly.

KEYWORDS

Teaching method; team; game; bingo; category.

INTRODUCTION

The role of teaching through various games in teaching

English is incomparable. Playing various games during

the lesson increases the enthusiasm for learning

science in the classroom, encourages passive students

to better participate in the lessons, and creates an

environment of competition and teamwork among

students in the classroom. It also increases students'

respect for their teachers.

Last Man Standing

This game is a quick game. But it gives readers some

time to think. This game encourages cooperative

learning, that is, while other students are talking, the

Research Article

INTERESTING GAMES IN ENGLISH LESSONS

Submission Date:

February 18, 2023,

Accepted Date:

February 23, 2023,

Published Date:

February 28, 2023

Crossref doi:

https://doi.org/10.37547/ajps/Volume03Issue02-11


Zuhra Zulfiqorova Allaberdiyevna

Karshi Institute Of Engineering Economics English Teachers, Uzbekistan

Journal

Website:

https://theusajournals.
com/index.php/ajps

Copyright:

Original

content from this work
may be used under the
terms of the creative
commons

attributes

4.0 licence.


background image

Volume 03 Issue 02-2023

67


American Journal Of Philological Sciences
(ISSN

2771-2273)

VOLUME

03

I

SSUE

02

P

AGES

:

66-69

SJIF

I

MPACT

FACTOR

(2022:

5.

445

)

(2023:

6.

555

)

OCLC

1121105677















































Publisher:

Oscar Publishing Services

Servi

rest of the students are thinking of words themselves.

We need a ball to play the game. And all students

should stand in a circle. We will have to choose a topic.

For example: Things found in a kitchen, food,

profession, etc.

The game starts by throwing the ball to a student. That

student says an English word about the topic and

throws the ball to the next student. Each student who

receives the ball will have to say something about this

topic. If they repeat the words they were told or can't

find the words within a few seconds, they leave the

game and watch the game sitting down. Don't worry,

they will still be learning.

We can change this game a little differently. Instead of

talking about a topic, each student can talk about a

different topic to the next student. For example, you

can start the game by saying "say something red". The

first student who catches the ball can say "strawberry"

and choose a topic to throw the ball to another. This

makes the game a bit more complicated, because

before the student can think of a word, he must know

what subject word he should think of.

Most English speakers are familiar with the drawing

game.

For the purpose of drawing, we can use a regular

whiteboard or a white magnetic board. Divide the class

into 2 groups and draw a table on one side of the board

for each team. We will write down the scores of the

teams here. One person from team A comes out. And

he chooses one of many upside down words and draws

this word on the board. And others will have to find it.

The team that found the word correctly first will be

awarded a point. The team with 10 points is the winner.

Charades is similar to Pictionary, but the main

difference is that actions are used instead of pictures

to represent words. This game is very useful when our

students are lazy, bored and sleepy. We will wake them

up and move them!

We write words on paper cut into several rectangles

for students to choose. Verbs are much easier to

express. But we can use words that are a little more

complicated, but that all students know.

We will divide the class into two teams. And one

student from each team chooses a piece of paper with

a word written on it and expresses it with an action.

The members of the team will have to find that word

within three minutes. One point is given for each

correct answer. The team with 10 points is the winner.

Taboo words

Taboo words helps students use synonyms and word

charts. The class is divided into two groups and the

teams sit facing each other. Each team chooses one

person from their team to sit on the chair opposite

them. The teacher stands behind the students and

holds a word written on a large piece of paper. The


background image

Volume 03 Issue 02-2023

68


American Journal Of Philological Sciences
(ISSN

2771-2273)

VOLUME

03

I

SSUE

02

P

AGES

:

66-69

SJIF

I

MPACT

FACTOR

(2022:

5.

445

)

(2023:

6.

555

)

OCLC

1121105677















































Publisher:

Oscar Publishing Services

Servi

students sitting in the seats should not be able to see

this word.

The member of the team sitting in the seat will have 3

minutes to say the word you are holding. The main

thing is that they should not use this word at all.

Advice for playing in large classes. If there are more

than 12 students in your class, it can be a bit noisy and

chaotic during the game. In this case, you can divide

everyone into small groups of 5-6 and participate only

when it's their turn.

20 Objects

Test your students' memory and vocabulary with this

game at the same time. All you need is a blackboard

and 20 classroom supplies. You can even use your own

bag or carry-on items.

Put all the items on the table and ask your students to

call them all and look at them. Then cover everything

with paper (or something similar) after a minute. Ask

all your students to go back to their seats and write

down in English what they remember on a piece of

paper. When everyone has finished, write the list of

items on the board and ask students to check

themselves. Alternatively, you can ask them to read the

words one by one and mark the correct ones.

After playing this game once, students will be begging

to play it again and again! And this game is a great way

to make the most of the extra minutes.

Ask each student to draw 6 columns on a piece of

paper. You can choose a category (topic for a word)

from the last visited topics. The most commonly used

categories are food, names, cities or countries,

furniture or appliances, work or clothes.

Choose any letter and write it on the board. Give your

students some time to write the words that start with

that letter in the columns. You can restart the game as

many times as you want with other letters.

Make a list of the last words your students have

learned. And write a word on the board by confusing

the letters. Give your students some time to find the

word with the letters in the correct order. The student

who finds the word first is the winner.

What Am I Thinking Of?

Divide students into pairs. Each student should write 5-

10 words describing an object on a piece of paper.

When time is up, students switch sheets and try to find

what their partner has described. The first team to find

the words correctly wins.

Word Bingo

This game requires some preparation to play, but it's

worth it. Make 4×4 bingo cards and write words in each

box. Distribute these to the students (each must be

unique) and have the students mark the words as you

read the words. The first student to mark the words on

the entire page is the winner.


background image

Volume 03 Issue 02-2023

69


American Journal Of Philological Sciences
(ISSN

2771-2273)

VOLUME

03

I

SSUE

02

P

AGES

:

66-69

SJIF

I

MPACT

FACTOR

(2022:

5.

445

)

(2023:

6.

555

)

OCLC

1121105677















































Publisher:

Oscar Publishing Services

Servi

There are several types of bingo game.

Picture Bingo: Use pictures on a bingo card and read

the words associated with those pictures.

Synonym Bingo: Get your students thinking by saying

the synonyms on the bingo card.

Antonym Bingo: Like synonyms, only students will have

to look for words that have opposite meanings, not

synonyms.

These games are equally useful for students learning

foreign languages. The reason is that not all students

are quick learners, talented and intelligent. These

games keep all the students in the class equally

interested in the lesson. It is appropriate to conduct

effective lessons with the game method.

REFERENCES

1.

Decision PQ-5117-SON of the President of the

Republic of Uzbekistan dated May 19, 2022.

2.

Law of the Oliy Majlis of the Republic of Uzbekistan

dated August 29, 1997 No. 465-1 "On Education".

3.

3.Djuraev, D. (2021). THE IMPORTANCE OF THE

STUDENT'S CHARACTER IN CHINESE TEACHING.

AKTUALNOE V FILOLOGII, 1(1).

4.

O'. Hoshimov, I Yaqubov "English language

teaching methodology" (study guide) Tashkent

"Sharq" publishing house 2003.

5.

Djuraev, D. (2020). Methods of increasing the

effectiveness of teaching Chinese language to

students in the educational process. Foreign

philology: language, literature, education, (1 (74)),

124-127.

6.

Muminova, F.M. Use of modern innovative

technologies in teaching English.

References

Decision PQ-5117-SON of the President of the Republic of Uzbekistan dated May 19, 2022.

Law of the Oliy Majlis of the Republic of Uzbekistan dated August 29, 1997 No. 465-1 "On Education".

Djuraev, D. (2021). THE IMPORTANCE OF THE STUDENT'S CHARACTER IN CHINESE TEACHING. AKTUALNOE V FILOLOGII, 1(1).

O'. Hoshimov, I Yaqubov "English language teaching methodology" (study guide) Tashkent "Sharq" publishing house 2003.

Djuraev, D. (2020). Methods of increasing the effectiveness of teaching Chinese language to students in the educational process. Foreign philology: language, literature, education, (1 (74)), 124-127.

Muminova, F.M. Use of modern innovative technologies in teaching English.