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THE IMPACT OF COMPUTER GAMES ON THE MIND OF YOUNG
PEOPLE
Makhramova Zukhro
3rd year student of the
Chirchik State Pedagogical University
https://doi.org/10.5281/zenodo.15378768
Annotation:
This article presents several ideas on the positive and negative
effects of computer games, a topical issue of today, and ways to reduce addiction
to them.
Keywords:
computer games, cyber gaming, youth spirituality, happiness,
human consciousness, computer addiction, positive and negative effects of
games.
A computer, which entered our lives a few years ago, is now accepted as an
ordinary device. As social networks and information and communication tools
develop, people's acceptance of it and its influence on their spirituality are
increasing. Computer programs allow us to edit various types of information in a
short time and also provide us with various entertainment games. We are
witnessing that today the number of computer games is increasing day by day.
As an example, we can cite the following: Far Cry 5, Tetris, Dark Souls III,
Fortnite, PUBG, The Legend of Zelda, etc.
A number of famous philosophers have put forward their views on the
positive and negative effects of computer games on the growing young
generation, both spiritually and physically. One of them is the opinion of A.
Gentile: “Computer games can lead to aggressive behavior, but they can also
develop a person’s problem-solving, analytical thinking and strategic thinking
skills.” In his opinion, there should be a balanced approach to computer games.
The effect of games can be different for each person, so a careful and responsible
approach is necessary when choosing them. Well-chosen games can be useful
not only for entertainment, but also for mental development. According to
Anders Hejlsberg: “Games are not just games, but also a powerful tool for
developing human abilities, solving problems and creating new ideas”
1
.
Anders Hejlsberg supports computer games, seeing them as an auxiliary
tool in the development of the human mind and the formation of new ideas. If
we summarize the thoughts of these two philosophers, then computer games
1
Gentile, D. A.
(2009).
Pathological Video Game Use Among Youth 8 to 18: A National Study
. Psychological Science,
20(5), 594–602.
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can be classified and have positive or negative consequences depending on the
sphere of influence.
There are many harms to society and the person himself from being
addicted to computer games. First of all, there is moral harm, computer games
are plunging our society into a swamp of moral corruption, depriving a person of
the happiness of self-realization.
Computer games have a number of positive and negative effects. As a
positive effect, it is directly related to education and technological progress.
Computer games also have great educational potential. Many games require
players to develop logical thinking, strategic planning, and problem-solving
skills. For example, the game and puzzle genre helps to develop analytical skills
and improve memory.
Games often appear with technological advances. The desire for better
graphics, virtual reality, and an amazing gaming experience is driving the
development of computer technology. The results and achievements are created
in improving the gaming experience, applying knowledge, and other areas. If
computer games are played from a young age, they acquire logical thinking,
puzzle-solving, and problem-solving skills, and at the same time, they are also
motivated to achieve technological breakthroughs.
Improves memory - during the game, the child learns to pay attention to the
position of objects and people.
Fine motor skills of the hands are well developed due to playing computer
games using the keyboard and mouse. Learning a subject through a game is
exactly what games are designed for
2
.
Children between the ages of 10 and 18 are often addicted to computer
games. This is primarily a waste of time. It seems like everything happens in a
matter of minutes. Playing computer games regularly can also make a person a
lazy person. After all, a child who has forgotten his spirituality and identity and
cannot imagine his life without games will drown in a swamp of ignorance and
give up his goals, aspirations, and hopes in life. There are enough young people
in society who are “broken” in this way.
Cybergaming is a pathological addiction to computer games or other digital
games. In this case, people play games excessively, which negatively affects their
daily lives, work or social relationships. In conclusion, it should be noted that the
impact of computer games on the minds of young people is an important issue in
modern science. Games are not only an entertainment activity for young people,
2
Granic, I., Lobel, A., & Engels, R. C. M. E.
(2014).
The benefits of playing video games
. American Psychologist,
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but also affect their thinking system, emotional state and behavior. While some
games have a positive effect on young people, developing skills such as
analytical thinking, strategic thinking and problem solving, others, especially
violent games, can increase aggressive behavior or have a negative impact on
mental health
3
.
Therefore, it is necessary to correctly understand the impact of computer
games and carefully select them so that they do not negatively affect the minds
of young people. Through a balanced approach, games can become not only
entertainment, but also a tool for intellectual development, creative thinking and
problem solving. Parents, educators and psychologists should also play an
important role in monitoring the impact of games on the psychology of young
people and guiding them towards healthy and responsible gaming.
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