INTERNATIONAL JOURNAL OF ARTIFICIAL INTELLIGENCE
ISSN: 2692-5206, Impact Factor: 12,23
American Academic publishers, volume 05, issue 03,2025
Journal:
https://www.academicpublishers.org/journals/index.php/ijai
page 832
THE ROLE OF MOBILE TECHNOLOGIES IN TEACHING STUDENTS COMPUTER
HARDWARE IN THE E-LEARNING SYSTEM
Khonimkulov Ulugbek Suyunbayevich
Jizzakh State Pedagogical University, teacher of the
Department of Informatics and Digital Educational Technologies
e-mail:
Xonimqulovulugbek1985@gmail.com
+998933055099
Abstract
:The article considers the role and importance of mobile technology in the process of
teaching students computer hardware in the e-learning system. It also considers the role of
mobile devices, phones, smartphones and facilitating the educational process, assimilating
knowledge on software, hardware and software. The article emphasizes the interactivity,
capabilities and quick access to resources of mobile technologies. At the same time, it also
supports the problems and issues of effective use of this technology in education. It shows the
potential of mobile technologies in the field of security as an important tool for modern
education and provides the need for additional research in this area. The article serves as a useful
resource for educational support workers and teachers.
Keywords:
E-learning, mobile technologies, MIT App Inventor software, computer hardware,
interactive learning, virtual simulation, smartphones, tablets, distance learning, technical
knowledge, learning resources, 3D models, educational process, internet connection, modern
education.
In the modern world, the educational process is unimaginable without technological
advances. The electronic learning system (e-learning) has raised traditional teaching methods to
a new level, allowing students to receive knowledge remotely. At the same time, the
development of mobile tablets - smartphones and other portable devices - makes the educational
process more convenient and effective. In this article, we will consider the role and importance
of mobile technologies in teaching students computer hardware in the electronic learning system
and consider the MIT App Inventor program for effective organization of the educational process.
MIT App Inventor (http://ai2.appinventor.mit.edu/) is a cloud-based visual application
development environment for the Android OS platform that does not require knowledge of the
Java programming language and the Android SDK. It is enough to know the basics of algorithms.
To work with MIT App Inventor, you need a Google or Google Apps account and it is a
programming environment in which applications are built in a visual mode using code blocks.
Building applications is done in a visual mode using blocks of program code. App Inventor
works in a web environment. A Google account is required to use App Inventor. If you do not
have a Google account, then you must create an account and authorize it before starting work.
After that, you will be able to work with the App Inventor program and all saved projects on any
computer.
INTERNATIONAL JOURNAL OF ARTIFICIAL INTELLIGENCE
ISSN: 2692-5206, Impact Factor: 12,23
American Academic publishers, volume 05, issue 03,2025
Journal:
https://www.academicpublishers.org/journals/index.php/ijai
page 833
Figure 1.
The first page of the mobile application
Figure 2.
Topic resources
This section is the interface ("appearance") created in the application mode. This mode is
used to select and place various program components: lecture text, presentation, test task, video
INTERNATIONAL JOURNAL OF ARTIFICIAL INTELLIGENCE
ISSN: 2692-5206, Impact Factor: 12,23
American Academic publishers, volume 05, issue 03,2025
Journal:
https://www.academicpublishers.org/journals/index.php/ijai
page 834
lesson, crossword and animations, which are displayed on the screen of your device when you
launch them.
Figure 3.
Text of the lecture
Figure 4.
Test tasks
INTERNATIONAL JOURNAL OF ARTIFICIAL INTELLIGENCE
ISSN: 2692-5206, Impact Factor: 12,23
American Academic publishers, volume 05, issue 03,2025
Journal:
https://www.academicpublishers.org/journals/index.php/ijai
page 835
Figure 5.
Crossword on the topic
The use of mobile applications in the educational process is one of the ways to increase
learning motivation. Mobile applications help to fulfill the basic human needs - communication,
education, self-realization. The introduction of mobile applications into the educational process
is designed to increase the effectiveness of the lesson, increase the attractiveness of the
presentation of the material, differentiate the types of tasks and diversify the forms of feedback.
Conclusion.
Mobile technologies are finding their place in electronic education systems as
an important tool for students to learn computer hardware. They make education convenient,
interactive and effective, while modern technology serves to monitor knowledge that meets the
requirements. For the use, wider introduction of this technology, it is necessary to improve the
infrastructure and ensure equal. In the future, the further development of the role of mobile
technology in education and its use in the educational process is an important factor.
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INTERNATIONAL JOURNAL OF ARTIFICIAL INTELLIGENCE
ISSN: 2692-5206, Impact Factor: 12,23
American Academic publishers, volume 05, issue 03,2025
Journal:
https://www.academicpublishers.org/journals/index.php/ijai
page 836
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