Authors

  • Shahzod Qudratov
    Bukhara state pedagogical institute

DOI:

https://doi.org/10.71337/inlibrary.uz.jasss.129513

Abstract

Developments in the field of technology have led to the emergence of innovative approaches and new practices in the digital world. Websites - initially designed for information exchange and based on internet platforms - have become increasingly accessible from any location due to the widespread use of mobile devices. Ensuring a good user experience, especially on mobile devices, is critically important for such applications and can significantly affect their long-term usability. From this perspective, usability-focused research not only contributes to the development of websites but also enhances the experiential quality of any digital product offered to users.

 

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Impact factor: 2019: 4.679 2020: 5.015 2021: 5.436, 2022: 5.242, 2023:

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284

IMPROVING THE USABILITY OF A SCHOOL-RELATED MOBILE WEBSITE

Independent researcher at Bukhara state pedagogical institute

Shahzod Qudratov

e-mail: shahzod100997@gmail.com

Abstract:

Developments in the field of technology have led to the emergence of innovative

approaches and new practices in the digital world. Websites - initially designed for information

exchange and based on internet platforms - have become increasingly accessible from any

location due to the widespread use of mobile devices. Ensuring a good user experience,

especially on mobile devices, is critically important for such applications and can significantly

affect their long-term usability. From this perspective, usability-focused research not only

contributes to the development of websites but also enhances the experiential quality of any

digital product offered to users.

Keywords:

usability, mobile web, website

Introduction.

Between 2000 and 2016, the level of Internet use increased by about 9 times,

reaching 3.6 billion users. Internet technology has led to the formation of unique innovations and

interactive solutions, and today various Internet-based applications have become an integral part

of our lives. One of these applications is websites with a wide user base, which provide the

opportunity to access the necessary information faster and more conveniently. This creates

conveniences for users, such as saving time and independence from location [1].

In this study, the main (login) page of a school (or educational institution) mobile website is

evaluated and usability is improved, especially on one of the most common devices -

smartphones. Usability testing was used as the main method in this process [2].

Usability testing is an evaluation process based on systematic observation under controlled

conditions with potential or active users of a product. The main goal of this approach is to

identify as many usability or problem areas as possible in a product, as well as to create a

comparison between different products [3].

These tests are usually conducted by directly observing, listening to, or recording participants as

they perform a specific task. The main objectives of these tests are to identify usability problems,

collect qualitative and quantitative data, and assess the level of user satisfaction with the product

[4].

This study also used methods such as interviews, voice-overs, video and audio recordings to

determine usability. The school mobile website analyzed in the study will be referred to as the

“app” from this section onwards [5].

This section analyzes existing theoretical sources and previously conducted scientific work on

the research topic.

Mobile web

The term "mobile" was formed based on some of the features of devices used in everyday life -

namely mobile devices . The main essence of this concept is that the user has the opportunity to

freely access information of any content at any time, anywhere. The tools that provide this

opportunity are mobile devices. The common features of these devices are as follows:


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Portable, that is, easy to carry;

Intended for personal use;

It is almost always with the user;

Quick and easy to use;

It has various internet connection options.

WWW (World Wide Web) or "Web" for short is a multifunctional hypermedia system that

allows users to access information in various formats, such as text, images, audio, video, and

animation, in an interactive and compact way .

The mobile web is a technology that allows users to access the information they need anywhere,

anytime, and in any form . This technology has taken people out of the previously computer-only

Internet space and into an independent and mobile information environment [6].

Today, most web applications are being adapted to mobile devices in order to respond more

quickly to people's needs . Therefore, mobile -friendly websites, which are at the heart of the

mobile web environment, is gaining special importance. Since mobile devices have entered our

lives, many of their features, such as shape, size, screen, speed, design, and functionality, have

evolved. In line with this development, applications developed for mobile devices are also being

created in a way that is focused on a specific type of device. This is also true for school websites

[7].

websites were once designed primarily for computer screens , this has changed with the

proliferation of mobile devices that can connect to the internet. As a result, the design of

websites needs to be designed to suit the user's device . School websites, which play an

important role in information exchange, need to follow web design standards and user-centered

approaches to work effectively on different platforms

.

From a web developer's perspective, creating consistent, consistent designs across devices with

different screen sizes is a daunting task. This is where the concept of Responsive Web Design

(RWD) comes in. This concept was first introduced by Ethan Marcotte in 2010, and it uses

variable grid structures

,

responsive images , and and media queries are key technical

components.

Sharkie and Fisher defined RWD as a set of techniques and technologies needed to develop an

application that works the same on different types of devices . Peterson called it “a design that

makes a web page easy to view and use, from the smallest phone screen to the largest computer

monitor.” Technically, this design is based on HTML and CSS3 media queries. is achieved by

hiding, resizing, or repositioning content on a web page to fit the device size .

Usability

Usability is a concept that is directly related to the level of user acceptance of a product or

system with which we interact. This term generally refers to a standard approach used to create

functional, efficient, and user-pleasing interfaces.

Although ISO considers the definition of usability as "the degree to which an intended user, in a

specified context, can perform intended tasks effectively, efficiently, and with satisfaction" to be

formal, it emphasizes that it includes the following three important elements:

Target users

: Not just any user, but a specific audience targeted by the product;

Specific tasks

: The purpose of the product must match the user's need and intention;

Specific context

: The product must be designed specifically for the circumstances in

which it is used by that user.


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Nielsen emphasized that usability cannot be limited to the interface level alone and identified the

following components [8]:

Ease of Learnability

: A user using the system for the first time should be able to

quickly understand how to operate it;

Productivity

: The ability of a user to use the system effectively after learning it;

Ease of remembering

: Even if it has not been used for a while, the user does not

need to learn it again when he returns to the system;

Errors

: Few errors in the system;

Satisfaction

: Using the system should be a pleasant and reliable experience.

In general, usability is defined as the degree to which a product is effective, easy, and satisfying

to use by users in different contexts in their daily lives. The main goal is to create a system that

meets the needs of the user and provides satisfaction.

Evaluation and development work in this area should be carried out systematically. The

following methods and techniques are widely used in usability studies:

Tracking

Questionnaire

Participatory design

Interviews

and

focus

groups

Log analysis

Simulation (animation)

Initial

prototyping

on

paper

Think aloud

Co-discovery

Sorting cards

Usability tests

Video and audio recordings

Expert

and

sensitive

assessment

Repeated tests

Eye movement tracking

Some of these techniques are used during the product development process, while others are

used after the product is in use. Barnum distinguishes two main approaches to assessing usability:

Formative evaluation

: Smaller tests aimed at identifying and resolving problems that

arise during product development;

Final evaluation

: Extensive, often statistically based evaluations conducted after a

product is fully developed to determine whether it meets user needs.

Nielsen also emphasizes that these two approaches to usability evaluation - formatting and final

evaluation - play a separate role. While the formatting approach serves to improve the interface

as part of an iterative design process, the final evaluation serves to determine the overall quality

of the product.

Since the school mobile website evaluated in this study was an active implementation, all

evaluation work was considered to have been conducted as part of the final evaluation.

Discussion

Websites are now an indispensable tool for educational institutions, both in terms of information

exchange and effective communication with the public. Especially for higher education

institution websites that serve thousands of users, one of the important questions is how well

these resources meet the needs of the target user. Also, as the devices that allow access to these

sites vary, the number of variables that need to be considered in the design process of websites

increases.


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This study examined the usability of the official website on smartphones. The target users for the

evaluation were students from the same university who did not have any disabilities. Future

studies could consider designing and improving the website for a wider audience by taking into

account users with different levels of disabilities.

Video recordings during the analysis showed that when some tasks were about to be completed

by participants, the task was delayed due to insufficient attention or distraction from elements on

the page. In order to identify such situations, the use of eye-tracking technologies for future

studies could be more effective. This would allow us to determine the degree to which menu

structures, graphics, links, texts, and multimedia content are perceived (Rızvanoğlu & Öztürk,

2010).

Participants also experienced confusion when completing some tasks, as they could not find the

links they needed in the menu in what they considered to be the logical place. Although these

problems were partially resolved based on interviews with participants, it is recommended that

the card sorting method be used in the future to improve the menu organization from a user

perspective.

The concept of usability cannot be static, as human needs are constantly changing. Periodic

usability assessments can help prevent potential negative user experiences. Otherwise, even if

the application is developed with great effort, its lifespan may be shortened.

Involving users (students, teachers, and other stakeholders) in the design process is also

important in making the web application user-friendly. It is also useful to test the newly

developed web page again with the target user group and verify the results. A limitation of this

study is that this final testing phase was not conducted.

In this study, the following features that should be present on the landing page of mobile

websites of educational institutions that are planned to be developed or are already operating,

with healthy school users aged 18–21 selected as target users, were identified and the

recommendation was directed towards the design of the mobile website:

Content that is important to the user should be placed at the top of the page, while

less important content should be presented at the bottom;

Avoid posting too much unnecessary content;

The page should not be too long;

Blocks such as news, announcements, and events are presented as pictorial icons,

small images with links;

Proper organization of the menu structure in a way that does not distract the user;

The presence of a search box on the page;

The meaning of the symbols (icons) should be presented in a way that is intuitively

understandable to the user;

Removal of repetitive graphic images;

Clearly separated page titles;

Providing the user with sufficient information and warnings when interacting with

the system;

Identifying possible errors, taking into account that elements that work on a

computer may not work on mobile devices.


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In conclusion, there are significant benefits to designing educational websites that incorporate

the above features to improve user experience. Also, conducting usability analyses at least once a

year will play a significant role in providing more effective services to users.

References

1.

Barnum, CM (2010). Usability testing essentials: Ready, set… test! . Elsevier.

2.

Baiter, A. (2009). Usability and usability testing in web design. Academic Knowledge

Bulletin , 11, 471–477.

3.

Budak, A., & Gezer, M. (2016). Responsive Web Design: A Technical Review. Journal of

International Management Information Systems and Computer Science , 1(1), 17–24.

4.

Budiu, R. (2014). Mobile: Native apps, web apps, and hybrid apps. Nielsen Norman

Group .

https://www.nngroup.com/articles/mobile-native-apps/

5.

Cağıltay, K. (2011). Usability and user experience . Ankara: ODTÜ Yayıncılık.

6.

Daniels, C., et al. (2007). Usability testing methods and practices . Usability.gov.

7.

Desruelle, H., & Gielen, F. (2013). Mobile web applications: Best practices and techniques.

European Commission Publications .

8.

Dumas, JS, & Loring, BA (2008). Moderating usability tests: Principles and practices for

interacting . Morgan Kaufmann.

References

Barnum, CM (2010). Usability testing essentials: Ready, set… test! . Elsevier.

Baiter, A. (2009). Usability and usability testing in web design. Academic Knowledge Bulletin , 11, 471–477.

Budak, A., & Gezer, M. (2016). Responsive Web Design: A Technical Review. Journal of International Management Information Systems and Computer Science , 1(1), 17–24.

Budiu, R. (2014). Mobile: Native apps, web apps, and hybrid apps. Nielsen Norman Group . https://www.nngroup.com/articles/mobile-native-apps/

Cağıltay, K. (2011). Usability and user experience . Ankara: ODTÜ Yayıncılık.

Daniels, C., et al. (2007). Usability testing methods and practices . Usability.gov.

Desruelle, H., & Gielen, F. (2013). Mobile web applications: Best practices and techniques. European Commission Publications .

Dumas, JS, & Loring, BA (2008). Moderating usability tests: Principles and practices for interacting . Morgan Kaufmann.