Authors

  • Chief Editor

DOI:

https://doi.org/10.71337/inlibrary.uz.ijai.106759

Abstract

This article explores the role and significance of the STEAM (Science, Technology, Engineering, Arts, and Mathematics) approach in preschool education. The study analyzes how STEAM-based activities influence children’s creativity, thinking, and problem-solving abilities.

 

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INTERNATIONAL JOURNAL OF ARTIFICIAL INTELLIGENCE

ISSN: 2692-5206, Impact Factor: 12,23

American Academic publishers, volume 05, issue 05,2025

Journal:

https://www.academicpublishers.org/journals/index.php/ijai

page 1615

STEAM APPROACH IN PRESCHOOL EDUCATION: A MODERN PATH TO

DEVELOPMENT

Hamroyeva Gulirayhon Umidjonovna

a 3rd-year student of Group 306,

majoring in Preschool Education at the Faculty of Preschool and Primary Education,

Termiz State Pedagogical Institute.

Abstract:

This article explores the role and significance of the STEAM (Science, Technology,

Engineering, Arts, and Mathematics) approach in preschool education. The study analyzes how

STEAM-based activities influence children’s creativity, thinking, and problem-solving abilities.

Keywords:

preschool education, STEAM technology, integrated teaching, creativity, critical

thinking.

Introduction.

In modern education, ensuring the intellectual, social, and psychological development of

children is of great importance. The preschool stage is crucial in shaping a child as a person.

The STEAM approach opens up new opportunities in this process. This technology supports

learning through play and hands-on activities, fostering children's interest in science, creativity,

and engineering thinking.

Research Methods.

The study was conducted in three preschool institutions in Tashkent. An experimental

group was exposed to STEAM-based lessons, while the control group followed traditional

methods.

Data collection methods:

- Pedagogical observation

- Surveys (among teachers and parents)

- Analysis of children's creative works

- Diagnostic tests for activity and interest levels

The study involved 60 children aged 5-6 (30 in the experimental group, 30 in the control group).

Results.

The STEAM-based lessons conducted with the experimental group yielded the

following results:

- 85% of children showed significant improvement in creative thinking (compared to 50% in

the control group);

- 73% actively participated in lessons and proposed new ideas;

- Teamwork and communication skills improved in 68% of cases;

- About 70% of participants demonstrated independent problem-solving skills.


background image

INTERNATIONAL JOURNAL OF ARTIFICIAL INTELLIGENCE

ISSN: 2692-5206, Impact Factor: 12,23

American Academic publishers, volume 05, issue 05,2025

Journal:

https://www.academicpublishers.org/journals/index.php/ijai

page 1616

Discussion.

The results indicate that STEAM-based lessons are effective in enhancing children's

intellectual and creative potential. Through play, children engage with science, increasing their

curiosity. Interdisciplinary integration supports development across various areas. Educators

noted that this approach also encourages them to adopt innovative methods, contributing to

overall system renewal.

Conclusion.

The research demonstrates that implementing STEAM technology in preschool

education positively affects children's personal and intellectual development. Integrated, play-

based lessons not only impart knowledge but also develop critical life skills such as applying

knowledge, creative problem-solving, teamwork, critical thinking, and communication.

Children actively participate in the discovery and testing of new knowledge, which

boosts their intrinsic motivation. The inclusion of arts elements helps simplify and enrich

complex subjects like science and engineering, providing methodological support for educators.

Furthermore, the approach encourages teachers to embrace modern teaching strategies,

enhancing their professional skills. Therefore, it is recommended to gradually implement

STEAM in preschool institutions, provide teacher training, and develop dedicated educational

resources.

REFERENCES:

1. Berkley, M., & Kimble, L. (2020). STEAM in Education: An Interdisciplinary Approach to

Learning. Education and Science, (2), 45–52.
2. Yakubov, R. M. (2021). Integrated Approach to Developing Creative Thinking in Preschool

Children. Tashkent: TDPU.
3. Presidential Decree of the Republic of Uzbekistan No. PQ–4527 dated November 6, 2019.

Concept for Development of Preschool Education System until 2030.
4. Khamidova, D. R. (2022). Designing Integrated Lessons for Children Based on STEAM

Approach. Education and Development, (3), 63–70.
5. National Science Foundation. (2020). STEM to STEAM: Integrating the Arts into Science,

Technology, Engineering, and Math. Retrieved from https://www.nsf.gov
6. Zohidova, M. (2021). The Role and Opportunities of STEAM Methodology in Preschool

Education. Problems of Preschool Education, (4), 38–43.
7. Gresalfi, M., & Thompson, M. (2018). Why STEM Needs the Arts. Journal of Learning

Sciences, 27(4), 532–540.

References

Berkley, M., & Kimble, L. (2020). STEAM in Education: An Interdisciplinary Approach to Learning. Education and Science, (2), 45–52.

Yakubov, R. M. (2021). Integrated Approach to Developing Creative Thinking in Preschool Children. Tashkent: TDPU.

Presidential Decree of the Republic of Uzbekistan No. PQ–4527 dated November 6, 2019. Concept for Development of Preschool Education System until 2030.

Khamidova, D. R. (2022). Designing Integrated Lessons for Children Based on STEAM Approach. Education and Development, (3), 63–70.

National Science Foundation. (2020). STEM to STEAM: Integrating the Arts into Science, Technology, Engineering, and Math. Retrieved from https://www.nsf.gov

Zohidova, M. (2021). The Role and Opportunities of STEAM Methodology in Preschool Education. Problems of Preschool Education, (4), 38–43.

Gresalfi, M., & Thompson, M. (2018). Why STEM Needs the Arts. Journal of Learning Sciences, 27(4), 532–540.