ISSN:
2181-3906
2024
International scientific journal
«MODERN
SCIENCE
АND RESEARCH»
VOLUME 3 / ISSUE 5 / UIF:8.2 / MODERNSCIENCE.UZ
39
COLLABORATION WITH MULTIMEDIA TOOLS
Kuldasheva Sanobar
Senior teacher of Tashkent State University of Uzbek Language and Literature named after
Alisher Navoi.
https://doi.org/10.5281/zenodo.11429980
Abstract. In Macola, the effective use of multimedia tools in She language classes, the role
and importance of multimedia technologies in various forms of the lesson were discussed. The
opinions of Methodist scholars are discussed. The issues of establishing cooperation pedagogy
with multimedia tools are covered.
Keywords: cooperative pedagogy, cyberpedagogy, multimedia technology, active
approach, multimedia programs.
СОВМЕСТНАЯ РАБОТА С МУЛЬТИМЕДИЙНЫМИ ИНСТРУМЕНТАМИ
Аннотация. В Маколе обсуждалось эффективное использование мультимедийных
средств на занятиях по языку Ше, роль и значение мультимедийных технологий в
различных формах урока. Обсуждаются мнения ученых-методистов. Освещены вопросы
налаживания взаимодействия педагогики с мультимедийными средствами.
Ключевые слова: кооперативная педагогика, киберпедагогика, мультимедийные
технологии, активный подход, мультимедийные программы.
In education based on multimedia technology, it is quite easy to establish cooperation in
"teacher-student" relationship. The teacher creates conditions for the formation, upbringing,
learning and development of a person in the process of education. More specifically, cooperation
with learners. It is not without reason that the concept of "collaborative pedagogy" is becoming
increasingly active in today's educational processes. "Education in care involves teaching every
student to daily intensive mental work, creative and independent thinking, educating conscious
independence as a person, realizing a sense of personal dignity in every student, strengthening
confidence in his strength and abilities, forming a sense of responsibility in education. " [1] .
The student performs exercises and tasks in cooperation with the teacher, creates together,
becomes active, draws conclusions together, and evaluates himself. It is also possible to establish
cooperation with students in the creation of multimedia technology projects. In this process, it is
important to prepare and use informational products. It is possible to use the suny intellect or
logical-linguistic model. Knowledge modeling is carried out in various scientific directions. In the
theory of expert systems, this method is used to solve intellectual tasks by means of a computer.
In the educational environment, the teacher appears as a physical and virtual expert model"
[2] . The media draws its own conclusions. When traditional lessons and multimedia lessons are
compared, the advantages are obvious: in traditional mother tongue textbooks, the text of the
materials related to the topic is given, and in most cases, static pictures are given; In classes with
multimedia participation, there is a possibility of sharing the text of the material, the voice or video
that explains it, several pictures, diagrams, graphs, animation, music related to the topic. "In the
process of working with the textbook, if the students' skills of independent reading, learning or
repeating the rules, identifying and consolidating grammatical phenomena on the basis of exercise
tasks are developed, in the process of working with multimedia applications, the desire of students
ISSN:
2181-3906
2024
International scientific journal
«MODERN
SCIENCE
АND RESEARCH»
VOLUME 3 / ISSUE 5 / UIF:8.2 / MODERNSCIENCE.UZ
40
to learn increases, their interaction with peers improves, independent mastery of a new topic and
will have the opportunity to self-evaluate" [3] . At the same time, the variety of multimedia tools
interests the student, encourages thinking, expands his worldview, connects knowledge, skills and
abilities.
A scientist, a science teacher, and a computer expert need to come together to create the
perfect multimedia lesson plan. In addition, the goals and requirements for creating e-learning
resources should be kept in mind. To create multimedia technologies, it is necessary to take into
account pedagogical, psychophysiological and methods requirements. Compliance of the product
created to the educational requirements of the state educational standards, current educational
programs; psychophysiological requirements should be developed in a simple, precise,
understandable and funny way, taking into account the age, worldview, and interests of the student;
and according to the requirements of methods, the educational material to be studied should be
developed in a logical sequence, ensuring coherence, taking into account the complexity of the
mastered knowledge level, on the basis of various methods. In addition, if it is balanced with
technician, esthetician, didactician and other requirements, scientific, comprehensible, continuity
and integrity are ensured, the topic is systematically covered, interactivity of communication, the
unity of teaching, education, development is taken into account, a positive result is achieved in
terms of requirements and expressions.
Ignoring the conditions of multimedia can also lead to failure of the prepared lesson from
the didactic point of view. Unfortunately, many teachers do not pay attention to the small details
when using multimedia tools. In order to use the projector, the windows of the classroom should
not be covered with curtains, on the contrary, it is important to place the projector or interactive
board in a zone where the light does not fall and pay special attention to the colors in it. If the
classroom is not equipped for multimedia lessons, it is appropriate to conduct multimedia lessons
in informatics classrooms.
The innovation approach based on these requirements serves as an effective factor for
students to gain new experience, to understand original and critical thinking, to develop a desire
for the future, and to educate a person with an independent intellect. Another possibility is that
multimedia developments can be used in classroom activities, in activities for working with gifted
students, in activities for working with low learners, in She language schools, as well as for
independent study at home. It is only necessary for the teacher to determine the speed of mastering
the educational material, the amount of material, the level of difficulty and, most importantly, to
form the skills and culture of the student to use the necessary media. It is possible to establish
cooperation using multimedia opportunities in the basic forms of organizing She language classes:
use of videos, animated films and audios when working in general groups;
using interactive game tasks individually;
effective use of specially created learning projects in small groups increases the
effectiveness of the lesson (see: Figure 1).
ISSN:
2181-3906
2024
International scientific journal
«MODERN
SCIENCE
АND RESEARCH»
VOLUME 3 / ISSUE 5 / UIF:8.2 / MODERNSCIENCE.UZ
41
The primary goal of multimedia classes is to develop the students' abilities of effective
independent output activity in the modern information fight environment in the educational
process. Taking this into account, when developing a multimedia program, the teacher determines
not only the educational tasks of the subject, the goals of the beams (educational, educational,
development), as well as the components of information culture (developing the ability to select
the necessary information, getting acquainted with new methods of processing information by
technicians .
Another important thing is that multimedia education can be used in both open and remote
classes. In the development of multimedia pedagogy technologies, it is appropriate to find a
balance between the linguodidactic constants that have always existed in the theory and practice
of language teaching and have passed the test of time.
Видео дарслардан фойдаланиш
Дастурлар билан ишлаш
Умумий
Якка
Кичик
гуруҳда
Янги билим
бериш ҳамда
назорат
дарсларида
Баҳолаш,
уйга
топшириқ-
лар ҳамда
қўшимча
машғулотлар
да
Анимациялардан
фойдаланиш
Таълим лойиҳаларини мультимедиа асосида яратиш
Мустаҳкамлаш,
уйга
топшириқлар
Аудиолардан
фойдаланиш
Интерактив
симуляторлар
Анимациялардан
фойдаланиш
1-расм. Дарс шаклларида мультимедиадан фойдаланиш
ISSN:
2181-3906
2024
International scientific journal
«MODERN
SCIENCE
АND RESEARCH»
VOLUME 3 / ISSUE 5 / UIF:8.2 / MODERNSCIENCE.UZ
42
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